Flow

Flow is a character statistic representing a state of "being in the zone".

As a character succeeds on their skill checks, their Flow will increase; failures, however, will decrease Flow.

Flow begins at 0 points. When it reaches its maximum of 10 points, the character will receive a +1 bonus to all die rolls. The character can also spend 10 points of Flow and go back down to 0 to allow all dice he would roll on his next skill check to roll fortune on a 3 or above, rather than a 4 or above.

Flow is automatically reduced to 0 at the end of a scene, or during "downtime" in a scene.

Actions That Increase Flow

 * Making a success on a nontrivial roll: +1 Flow
 * Making a success on an opposed check: +2 Flow
 * Getting an Exceptional Success or better: +2 Flow

Actions That Reduce Flow

 * Failure on a nontrivial roll: -1 Flow
 * Taking damage: -1 Flow
 * Getting a Spectacular Failure or worse: Flow reduced to 0